Turn-Based Combat System

Snow

Overview

This system is a basic turn-based combat system. Within this system the player could attack an enemy and the enemy could attack back. The damage range could vary with a change of a critical hit. The player could either win or lose. This system could easily be put into any project that would require it.


Features

  • The ability to attack and heal
  • The ability to die
  • Simple AI that can attack and heal
  • The ability to kill the enemy AI


Project Design Goals

  • Design a turned-based combat system
  • Design a simple AI


Tech

  • Platform: Windows PC
  • Engine: Unity/Unreal
  • Language: C#/Blueprints
  • Tools Used: Unity/Unreal
  • Team Size: 1
  • Role: System Designer, System Programmer

View Code (Unity)