ATMD: PT
Overview
ATMD:PT is a prototype for my magnum opus project. The game is a series of microgames where the player plays through them and they progressively get harder. The microgames play differently from eachother and most have different controls from eachother as well.
Features
- Handful of micro-games
- Alternative ending if player loses all their lives
- Short story
Project Design Goals
- Create a prototype for my next project.
- Design a variety of microgames and incorporate it into a story.
Tech
- Platform: Windows PC
- Engine: Unity
- Language: C#
- Tools Used: Unity, Piskel
- Team Size: 1
- Role: Game Designer, Gameplay Programmer, System Programmer, Sound Designer